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Perplexing Ruins

Gnome - A Game of Gnomish Wonder and Peril by Perplexing Ruins (Print + PDF)

Gnome - A Game of Gnomish Wonder and Peril by Perplexing Ruins (Print + PDF)

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Play in a world of wonder and peril as the small folk of the wildlands. Heal wilderness creatures, venture on secretive missions for Gnomish kings, race to far-off regions atop your spiritually bound fox companion, master Tricks to foil your Trollish foes.

Discover mythical items on strange islands against wily serpents. Enter into clan warfare against other Gnomish dominions, or fend off the Gnoglins, your fallen and corrupted brethren of the small world.

Plunge into ancient portals to bring the balance back into accord. Interact. with Human, Elven, and Dwarven kind.

This is your fourth and final century - what will your decided Life Path be, before death and your ultimate destiny: joining your ancestors in the Great Growth of the arboreal.

Gnome is a 40 page hack of Tunnel Goons by Nate Treme. This means it uses 2d6 as the main resolution mechanic to reach or achieve a Difficulty Score. This has the novel effect of reducing a target's difficulty score upon the next attempt, hence building in weakening and attrition. 

Create your Gnome from a combination of three Life Paths which grant you Attribute Scores, items, and some narrative background.

Includes simple procedures for exploration, delving, and location creation, but remains a skeleton at heart. This means, there should be plenty of robust tools in here to grant more than sparks for ideas, but actual structure, while remaining lose enough to add, hack, reduce, bolster to your heart's content.

Includes numerous tables for item generation, a bestiary of 20 creatures, a regional "almanac" for quickly creating new areas, a small list of NPCs and 20 Wilderness Encounters, and an Oracle tool for devising answers to Yes/No questions, generates random events, and offers a table of d20 Events, Subjects, Actions, Objects for dynamic on-the-fly creation!

Though not every answer to play and rules is supplied within, it should be ample to allow for flexible improvisation.

Thanks to the always kind and generous support of my Patrons. Their patronage allows me to take some time to create such projects. They have my my sincere gratitude! If you'd like to consider supporting Perplexing Ruins to see more such products and receive royalty-free art as well, visit:

https://www.patreon.com/perplexingruins.

I also want to thank Creative Wronging and Kyle Latino for some specific feedback, and Chaoclypse for the included Yes/NO Oracle, which I tend to find as a favorite version of the tool as of now.

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